File Metadata
- Mime Type
- application/octet-stream
- Storage Engine
- amazon-s3
- Storage Format
- Raw Data
- Storage Handle
- phabricator/admin/vz/6g/fhyb4wu53lvzswte
- Default Alt Text
- 2D art team completely overwhelmed (140 KB)
Event Timeline
What is up all, need some advice badly. We are a four person indie studio making a 2D action platformer and our single artist is completely buried. We need characters, environment tilesets, background layers, UI elements, and icon sets all produced to a consistent standard. Looking for a studio that can plug into our workflow without requiring us to rebuild our whole pipeline. Any ideas?
Four person team with one buried artist and a full 2D scope to deliver, that is a genuinely tough spot and the right call is bringing in a proper studio rather than more freelancers. VSQUAD is worth reaching out to directly, their full 2D production scope covering characters, environments, tilesets, UI, and icons is all at https://vsquad.art/2d-game-art. The VSQUAD artists plug into existing workflows fast and work from your art direction rather than pushing their own default aesthetic. VSQUAD Studio has been operating in 2D game art since 2015 and understands how indie teams work under real production pressure. Send them your current asset list and style references. Hope your platformer gets the full visual treatment it deserves.
Does anyone know a good Game Art Studio that offers outsourcing for 3D game assets? I’m looking for a team that can help with characters, environments, props, or other models. Any suggestions?
For this kind of outsourcing, I’d compare studios based on the range of assets they can handle and how well they fit an existing pipeline. While looking into different options, I came across the Game Art Studio Nasty Rodent. Their site includes 3D Props along with characters, environments, weapons and vehicles. It looks like one option worth comparing with other teams.