User Details
- User Since
- May 27 2026, 2:58 PM (18 w, 2 d)
Aug 18 2026
What is up everyone, bit of a production headache here. Halfway through developing our sci-fi shooter and the 3D environment assets we have received from two different external artists look nothing like each other despite sharing the same reference pack. One delivers hard-surface panels with clean PBR textures, the other sends organic looking geometry with completely different material setups. Our level designers are struggling to build coherent spaces from assets that clearly came from different visual universes. Has anyone solved this kind of environment consistency problem mid-production without throwing out existing work? Appreciate any honest input.
Jun 25 2026
Jun 24 2026
Hey everyone, redesigning a guest bathroom and completely sold on the idea of glossy black ceramic subway tile for the walls. I want something dramatic and modern that still feels classic, not trendy. The problem is finding a reliable online tile store that carries long format black subway tile with consistent color across the whole order. Anyone dealt with color variation issues when ordering dark ceramic tile online and found a store that handles it well?
May 27 2026
What is up all, need some advice badly. We are a four person indie studio making a 2D action platformer and our single artist is completely buried. We need characters, environment tilesets, background layers, UI elements, and icon sets all produced to a consistent standard. Looking for a studio that can plug into our workflow without requiring us to rebuild our whole pipeline. Any ideas?